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Psycho Coin Rush

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Devlog

  • a7 draft feels less like a spreadsheet now
    January 16, 2026 by Hover
    all the other menus I guess but not settings or a pause menu during the game one thing at a time. ~~Different transitions between menus instead of to or from the game~~ BUG: quitting out of the draft... Continue reading
  • a6: fighting for abilities
    December 22, 2025 by Hover
    I introduced a winston draft (iykyk) for choosing new abilities after each level. However, as a first draft (lol) the UX isn’t there. You uncover cards as you look at the piles and add a new card ea... Continue reading
  • a5: let there be sound
    October 22, 2025 by Hover
    Music: static music class to play music in scenes transition music across scene transitions https://eternityunderwater.newgrounds.com/ https://freemusicarchive.org/music/serat/flow-sessions I do not o... Continue reading
  • a4 build
    October 12, 2025 by Hover
    I don’t remember what I did so here’s my notepad of completed tasks: radial counter around tokens more room for big coins to fit at back of the pusher? slow down sparks from scoring text marquee f... Continue reading
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